Showing posts with label Armada Game. Show all posts
Showing posts with label Armada Game. Show all posts

Friday, August 3, 2018

Executor

A new ship is en route for the Star Wars: Armada game; a capstone ship for my collection. Early 2019 will see the release of the Super Star Destroyer (the largest miniature FFG has ever made).

Apparently FFG has been working on this thing, behind the scenes, for two years. Many different game-play and manufacturing technical challenges were overcome, resulting in a more than 24" long, $200 'miniature'.

Excited!






Sunday, June 11, 2017

Preferred Canon, Miniature Edition

I am a big fan of the Galactic Civil War era of Star Wars and I am a stickler for my preferred aesthetics.

Over the last few months I have been culling my growing FFG Star Wars miniatures herd, weeding out those ships which annoyed me in one way or another.

It all started on the X-Wing side, I would say, with my purchase of the VCX-100, Ghost. It was so big! And so different. I have always thought that ship looks like a crude flying brick (and that's being generous). I like Hera a lot. I am OK with Kanan. The rest of the crew (especially Chopper) annoy me. The show started to bug me, too. I quit watching after season 2. I like Darth Maul...but he was cut in half. I don't care for retconned stories about B-wing origins, etc. Don't get me started with Wedge Antilles. Or the size of the A-wing. Or which capital ships Vader might be able to kill single-handedly.

At any rate, this humongous, lumpy brute of a ship never felt like one of the gang, sitting on my shelf beside the Falcon and Outrider. So I sold it. While I was at it, I also sold the Agent Kallus crew card that came with the otherwise awesome Imperial Gozanti-class Assault Carrier. For a clean sweep of Rebels material, I also sent the Inquisitor packing in his TIE Advanced Prototype. The solar panels are on the insides of the wings, for cripe's sake.

Then I turned my attention to the K-wing (a vessel of dubious heritage from 16 years after the Civil War period). Gone. Along with it went the Imperial monstrosity the TIE Punisher. Too weird looking.

My purge went to not buying some expansions, as well as selling those I mention. I am not interested in the Quad Jumper, the Protectorate Starfighter, the Upsilon-class shuttle (Kylo fleeping Ren doesn't actually fly his own shuttle, does he?), the Shadowcaster, the E-wing, or Sabine's TIE. Reasons: Rebels, Episode VII, or anachronisms (the E-wing is a New Republic era starfighter; also of dubious design lineage, in my mind). While I skip the ships, I use eBay extensively to get the cards and components I like from the sets I avoid, like the stuff from The Force Awakens core set (damage decks, upgrades, even maneuver templates, etc), astromechs, Smuggling Compartment, Rigged Cargo Chute, Burnout SLAM, BoShek, etc. The rest of my fleet cannot be expected to miss out on goodies packaged with some odious vessels, can it?

I am open to the Auzituck Gunship (who doesn't like Wookiees?) and the TIE Aggressor when they come out. Not the Scurrg H-6.

I have been similarly active on the Armada side, as well. Ships I have sold after owning for awhile (both due to "look and feel" issues) are the Rebel Assault Frigate Mk. II and the Imperial Gladiator-class Star Destroyer (from the 1980's cartoon Droids, no less!). What's next, FFG, Itchy, Lumpy, and Bea Arthur singing about Life Day?

I have not purchased (and will not) the flotillas. I don't like the idea of having a single mini represent the Falcon by itself, but a group of Gozanti-class cruisers has to stick together for some awful reason. Add in the incessant complaints people have about their rules and I say "No, thank you."

I wanted to get the Pelta-class frigate, in theory, but I don't care for both the strong Rebels tie-in and the strange rules wherein a small fry of a ship like that gets some kind of unique bonus ability to command a fleet. What? The admirals riding on the largest ships can't pull off the tricks of the low-lifes on a converted medical frigate from the Clone Wars? No.

Also not interested in Rebel Fighter Squadrons II, with E-wings, Ghosts, and Shadowcasters.

I have not purchased The Corellian Conflict campaign expansion yet, either. Not sure about that one. Almost wanted it just for the Rogue Squadron X-wing squadron card...but then I realized that most of the good pilots from Rogue Squadron already have their own squadron cards. Odd.

I am eagerly awaiting the upcoming Hammerhead Corvette two-pack and the Imperial Light Carrier. Even though the Light Carrier has a strong Rebels vibe, I like the theoretical ability to carry more non-hyperdrive-equipped squadrons into combat. I am working on home brew rules for Carriers. It seems too thematic to not worry about where the TIEs come from when the fighting begins.

I very much expect to see, and soon (and will definitely purchase), Admiral Raddus and his MC-75, Profundity. I hope they do the right thing and mount it on a large base.

Wednesday, April 27, 2016

May the Fourth

For those who live in the Twin Cities metro area, Fantasy Flight Games will be hosting a night of game demos with an X-Wing tournament on Wednesday, May 4th. Check it out.

May the Fourth (2016)

-Nate

Saturday, April 9, 2016

Rebel Armada


The Rebel fleet is massing near Sullust.

I might have a miniature collection problem.

Here is the fleet, based around an MC80 crusier. Two MC30c frigates and an Assault Frigate add to the backbone of the fleet, while a pair of Nebulon-Bs and a trio of CR90s round out the capital ships.

The squadron support is provided by the four X-wing squadrons from the base game plus one copy of the Rebel Fighter Squadrons expansion (two more of each: X-wings, A-wings, B-wings, Y-wings) and the Rebel half of the Rogues and Villains expansion (Han Solo in Millennium Falcon, Dash Rendar in Outrider, Jan Ors in Moldy Crow, and someone named Nym in something named Havoc).

I really didn't like the look-and-feel of the Assault Frigate Mk. II (seems like a space dolphin, or something), but I was won over by the hordes of people claiming it is a great game piece. The shape is growing on me, no doubt. I love having a bunch of these ships at two different scales (X-Wing and Armada).


Wednesday, April 6, 2016

Imperial Armada



Ahhhhh!!

I was able to resist buying into Star Wars: Armada until I saw the Imperial-class Star Destroyer's painted blue engines. 

Then I could not resist. My Imperial fleet came together quickly. I have a similarly sized fleet for the Rebel Alliance, which I will show off next.

As miniatures games go, this one is inexpensive. At least comparatively. Or so I tell myself. (I have been divesting myself of some older miniatures via eBay lately).

This fleet is centered around the Star Destroyers: one Imperial-class, a trio of Victory-class, a Gladiator-class (originally from a 1985 episode of the Star Wars Droids cartoon). Those five are backed by a pair of Raider-class corvettes.

For squadrons, we have the core set contributing six TIE Fighter squadrons, further bolstered by one Imperial Fighter Squadrons pack (two more of each: TIE Fighter, TIE Interceptor, TIE Bomber, and TIE Advanced), another pair of TIE Fighters from eBay, and one Rogues and Villains pack (Boba Fett, Bossk, Dengar, IG-88).