I know it's a bit late, but here's a
preview of what people can expect from Dawn of Rebellion.
Page 1: Crawl
Page 2: Credits
Page 3: Table of
Contents
Page 4: Foreword by
Dave Filoni
Pages 5-9: Welcome
to the Rebellion!/The State of the Galaxy/Life Under the Galactic
Empire
This section
provides an overview of the the Star Wars galaxy in this time
period, which spans the years leading up to A New Hope—inlcuding
events covered in the Rebels TV series and the film Rogue
One.
Pages 10-49:
Chapter 1—Worlds in Revolt
Presented in this
chapter are overviews of numerous planets, including Alderaan,
Atollon, Dathomir, the Death Star, Scarif, Jedha, Lothal, and five
smaller ones. This seems like good material, including stats for
creatures and modular encounters. Most interestingly, it also
provides stats for characters from the TV series and films, including
Princess Leia Organa, Saw Gerrera and even (former) Darth Maul.
Pages 50-89:
Chapter 2—Organizations
This section
describes numerous groups, including the Empire, the early Rebellion,
Phoenix Cell, the Spectres, the Broken Horn Syndicate, the Free
Ryloth Movement, the Protectors of Concord Dawn, and numerous
“independent operators.” Here again there are stats, including
Ahsoka Tano, Darth Vader and Lando Calrissian.
Pages 90-129:
Chapter 3—Player Options
Presented in this
chapter are four new alien species (the Drabatan, Gigoran, Iakaru and
Tognath); six new universal specializations (Force adherent, Imperial
Academy cadet, Padawan survivor, pirate, retired clone trooper and
ship captain); six pages of new talents; new weapons including the
lightbow and some heavy Gunnery weapons; four new droids, especially
the KX enforcer and MSE units; and many different vehicles from
Rebels and Rogue One.
Pages 130-143:
Chapter 4—Game Master Support
This section
provides guidelines for GMs, including treating campaigns like TV
seasons, how to develop antagonists, and how to use Rebel cells in
campaigns.
Page 144: Ad
All in all, this
seems like a highly useful book. There's a lot of crunchy content for
use in an Age of Rebellion campaign, of course, but also good
material for Edge of the Empire games that involve
up-and-coming Rebels. As always, the art is beautiful and the
production values are top-notch. The decision to include stat blocks
for major characters is an interesting one, and of course means that
somebody's campaign will see the PCs kill Darth Vader.