I know it's more than a little bit
late, but here's a preview of what people can expect from Cyphers
and Masks.
-Nate
Cyphers and Masks (P)review
Page 1: Crawl
Page 2: Credits
Page 3: Table of
Contents
Page 4: Fiction
Pages 5-9: Secrets
in the Age of Rebellion/Tradecraft in Star Wars/Spies of the
Rebellion
This section provides an overview of how espionage can be used in
Star Wars adventures and campaigns, including suggestions for
including other types of characters in spy missions.
Pages 10-35: Chapter 1—Operating from the Shadows
Detailed herein are four pages of backgrounds for spy characters, two
pages of duties, just more than five pages detailing new species (the
balosar, kubas and melittos), three new specializations (courier,
interrogator and sleeper agent), two pages of talents, one of
motivations, and two new signature abilities (counterespionage and
unmatched tradecraft).
Pages 36-63: Chapter 2—Tools of Tradecraft
The book's strongest section is this one, which introduces six ranges
weapons, three melee weapons, three suits of armor, four different
chemicals and poisons, seven electronic devices, eight other tools,
eight droids, four attachments for weapons, six for amor and eight
for other equipment. There's also a new landspeeder and starfighter,
along with six attachments for vehicles. All in all, this is the
strongest equipment section in an Age of Rebellion book for
some time.
Pages 64-95: Chapter 3—The Hidden War
Keeping up with tradition, the third chapter of this book provides
suggestions for integrating spy characters into adventures and
campaigns; it includes two pages each of rules for using Computers,
Deception, Skulduggery and Stealth checks; guidelines for concealing
weapons and slicing, three detailed scenarios for spies, and ideas
for rewarding spy characters.
96: Advertisement
I was disappointed by the choice of species to include, since the one
Balosar character in the movies is little more than a sight gag, and
the Melitto is a background character in Episode VII; the Kubaz is
the only familiar species. I think the Defel could have been a solid
addition, along with the Clawdite. Even so, the rest of the book
seems solid, especially the equipment section—which, I think, could
provide entertaining scenes in which the PCs are issued special items
much like when James Bond pays a visit to Q.
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